I have an alpha version of the ZLauncher ThemeMaker 2.0 available if anyone would like to do some testing. (Since ZZtechs is on holidays, perhaps this is a good time!)
I know that a lot of the people who have been making ZLauncher themes have gotten use to using Code Warrior, which is fine. I certainly can’t knock Code Warrior. I still feel the ThemeMaker program I’ve been working on has some advantages, especially for anyone who feels intimidated by Code Warrior.
Currently it should work for:
High Density Palm OS 5 (16 bit)
High Res Sony 16 bit
High Res Sony 8 bit
High Res Sony 4 bit
Standard Res 16 bit
Iconsets
What it doesn’t do:
Theme Preview
I understand that it’s a nice feature, but it’s difficult to implement because there are so many icons (about 300+ per color depth). I won’t say I’ve completely ruled out the possibility, but it would be a major task. Comments?
What it does do:
1) Most bitmaps are named and categorized. No cut and paste or searching for “Tbmp5462”. Not a big deal, but should save some time.
2) Color picker for setting the default UI colors. No way to do this in Code Warrior that I know of.
3) Fields for entering theme comment, default back image, and icon set. (This can be done in Code Warrior (Constructor) in the strings section.) These are saved and loaded with each project. (See next)
4) Projects. The program can create directories and fill them with the default icons. Projects also have their own UI color table, theme comments, etc. You can also change the default icons that the program uses to create new projects.
5)Compression. I’m happy to say that compression for the ThemeMaker is as good as Code Warrior. (Often the files are even a little smaller because Code Warrior adds some things that aren’t needed for theme files.) This is because I’ve written my own compression routines. The program tries all the compression methods, and then keeps the smallest. And yes, this includes Packbits compression for all color depths including 16 bit.
So, if anyone has some time and would like to play with this thing, give me a shout.
Here’s a couple of screen shots:
