how's diggr going? i'd be very interested... also why would dmitry moving to PPC affect you and your coding?
I was just kidding around, although i am seriously considering some mobile phone java development. I'm kinda getting to enjoy programming for mobile devices, theres just something about it.
Diggr is going slowly,
I've spilt it into about 4 parts.
the XML 2 PDB engine/Library
the HTTP Get/send Library
the On device Digg DB
and finally the UI
IF YOU AREN'T INTERESTED IN THE INNER WORKINGS OF DIGGR STOP READING HERE!!
The UI is about 80% done, i just need to make some of the custom icons.
The Digg DB is almost done, i'm just stretching my OOP knowledge, to make sure i do it right, in my opinion it will make or break the project, if the DB is too big, it will slow the whole app, if it's too small i'll have to keep toping it up.
As it stands i plan on having two DB's a Read only, and RW the RW wouldn't really go over 10-20 rows, and would contain data updated on the device(ie. dugg stories etc.) While the Read only DB would be around 250 rows and contain all the stories downloaded.
The HTTP library is in a beta testing stage, and was developed seperate of Diggr as a class, i'll open source it when it's done. It's built on the minibrowser example, and still fairly basic, but should get better.
Finally the bane of my existance, the XML 2 PDB, another class which i plan on opensourcing, this is still at the planning stage. The plan is too
Open the file left by the http lib, and read through it line by line using hbstrcompare to capture the values and add them to the Readonly DB/table (which would be opened as Write in this case of course), close the table, and return control to the program.
The main hold up has been my brother and cousin have got married in the last couple weeks (to different people!!!), so time has been sparse.
No ETA on a beta yet :(
whoa that's a long post...
Aeroplayer does not controlled by Hold On (as PTunes) on my Tx...
I tried last 0.68 beta and it works fine with PocketTunes (play/pause, volume control etc) but has no success with Aero Player 5.5. I changed preferred player in Options - also without success. No button for AeroPlayer, no changes when "Play/pause" button click on current Aero's playback. Maybe Aero support work only if PTunes does not exist on PDA?
Interesting..., I've only tested the pocket tunes control on aeroplayer 2 and 5 on a Sony Clie, without Ptunes.
The app is written to test for each at launch, it looks for pt first, and if it can't find it goes for aeroplayer.
Warning Source code dump!
So thats the basic code behind it (it should actually be a sub :) ), all development is hold for the second. I'm heading off to university in about two weeks, so i got loads of crap to fill in. After that i'll be back in gear. Thanks again for the support.
I got to university yesterday, so as promised Hold on Development restarts today, i've got version 0.7.4 here, i'm also switching/moving to SVN, after seeing the light.
Plus the real big news, is that i'm binning the Current UI, as it's not very good, too cluttered, and basic. I'll try and kick out version 0.8 with a nice new shiny GUI.
Also if you google my email address (email@example.com) you will find that i have some russian users!, appoximately 27 if my memory serves me correctly.Check it out here.
See ya in 0.8
but where do we get 0.74??
Sorry Ruben, i'm not releasing 0.7.4, mainly because it's buggy, and a marginal improvement over the current release.
ah, ok, winking with the carrot and then eating it yourself (:-))
The new UI is here (sort of)
This has caused me way more pain than it should have, i did it at uni, and the psd got corrupted, so i had to do it again at home. But here it is.
It's fairly simple, but it looks a lot better than what went before it. The bottom section, aka "the puck". Will slide up over the controls when your in 320 x 320 mode. All the controls, will be accessable via the menus, and via 3 of the 4 hardware buttons.
play/pause via the datebook button
volume up via contacts
volume down via web/files
It's more of a concept at the moment than reallity, but now that i've got it, i'll start shipping product.
Comments welcome as always
I'll ask the obvious question: any way to make it skinnable? :D
I'd love a psd template in which I could create whatever design for the interface I wanted. A small java applet to convert it to a skin pdb would be great too ;)
Of course, I know this is WAY off from what you were originally doing when you started the project; but if you could design a pdb-based skin interface and a psd template, I'm sure someone else could fill in the rest.
i had exactly the same thought when i had completed it. Thats a little bit above my head, but certainly more than possible.
I would most likely split it into three main backround images
then just change the background images, to acheive your desired look.
Alternatively what i can do is create the design as custom ui objects, and then allow you the user to change the colour from within the application.
Update and New release
I'm still here, just busy enjoying uni life. 0.8.0.1 is ready, the the ui has been completely rewritten, the graphics haven't been added yet, but its a formality.
Plus the even bigger news is, i started working on some apps written in plain old C++. So hopefully i can get one of those to market soon.
Things will really speed up once i get my paws on my Black macbook core2duo, so i can work in my boring lectures. ^_^
Anyways by the time you read this version 0.8.0.1 should be in the freeware section, so check it out.
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