SamuraiCatJB
05-16-2005, 11:28 PM
http://www.shacknews.com/screens.x/et_quakewars/Enemy+Territory:+Quake+Wars/1/thumbs/051605_quakewars.jpg
:)
Splash Damage has announced that they are developing Enemy Territory: Quake Wars in collaboration with id Software and Activision.
Enemy Territory: Quake Wars will feature id Software's new MegaTexture rendering technology.
With realistic dynamic lighting and shadowing from headlights, searchlights and even the moon, battles can be fought during the day or night; while accurate simulation of the atmosphere, weather, and vegetation combine to create an unparalleled degree of realism. Battlefields are perfectly rendered using MegaTexture, a totally new rendering technology developed by id Software that crunches millions of polygons and a gigabyte-scale texture into a single, seamless and un-tiled landscape with unique detail down to the square inch or the un-obscured distant horizon.
:)
Splash Damage has announced that they are developing Enemy Territory: Quake Wars in collaboration with id Software and Activision.
Enemy Territory: Quake Wars will feature id Software's new MegaTexture rendering technology.
With realistic dynamic lighting and shadowing from headlights, searchlights and even the moon, battles can be fought during the day or night; while accurate simulation of the atmosphere, weather, and vegetation combine to create an unparalleled degree of realism. Battlefields are perfectly rendered using MegaTexture, a totally new rendering technology developed by id Software that crunches millions of polygons and a gigabyte-scale texture into a single, seamless and un-tiled landscape with unique detail down to the square inch or the un-obscured distant horizon.