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View Full Version : Function Abnormalities on some older games.


General Gao
12-13-2003, 05:44 PM
I have alot of old games and there is a strange problem where when i start the game, it works but is shrunk to the top qaurter of the screen and there is two smaller versions of the same screen.

I wasnt sure what to look for so im sorry if this is a repeat post.

rhart00
12-13-2003, 11:09 PM
those are lores games that haven't been enabled to run/view on a hires screen. OS4 clies had an option called hires assist that would allow you to stretch the image to full screen size but unfortunetly it is not available on OS5 pdas.

ZekeSulastin
12-14-2003, 11:29 AM
From what I understand, it has nothing to do w/ HiRes Assist (redraws standard buttons, fonts, etc. w/ hires versions) - some older games, to provide enhanced performance/special GFX, would access the screen buffer directly, instead of going through APIs. You have seen the results of doing that on a 320x320 screen ...

rhart00
12-15-2003, 04:02 PM
Originally posted by ZekeSulastin
From what I understand, it has nothing to do w/ HiRes Assist (redraws standard buttons, fonts, etc. w/ hires versions) - some older games, to provide enhanced performance/special GFX, would access the screen buffer directly, instead of going through APIs. You have seen the results of doing that on a 320x320 screen ...

Well it does have to do with hires assist. The whole point of hires assist was to fix this problem by stretching the image to 320x320

Cwiiis
12-15-2003, 04:36 PM
No, the whole point of HiRes assist is to replace the low-res drawing function calls with high-res drawing function calls and to run in a high-resolution screen mode (thus giving the low-res program high-res support, for all intents and purposes).
This only works with programs that don't use direct screen access because it only traps API drawing functions - detecting direct memory access and somehow converting it to work with a non-linear buffer, four times the size would be extremely hard, and extremely slow.
This also has problems with things like painting programs as well, for fairly obvious reasons (when saving the image, it expects a 160x160 buffer, so it has to down-scale, giving you a crappy looking image, or crash...)

ZekeSulastin
12-15-2003, 08:36 PM
(Didn't I just say that? Maybe he'll get the point this time ...

I'm sure there is a program, somewhere, that'll get you around that problem - I need to go find it ...)

General Gao
12-15-2003, 09:21 PM
errrrr so whats the solution to this problem? o.O

cbulock
12-15-2003, 11:37 PM
Hope the author updates the app. But, if it hasn't been updated by now, I don't think I'd wait. :(

phoenix3200
12-15-2003, 11:55 PM
Any chance OS6 will give us back HR Assist?