View Full Version : TG+GC: When will sony fix the driver?
s_n_m
10-18-2003, 08:20 AM
It's well documented that the TG50 and GC10 has some small conflicts, such as when you hold down multiple keys (a/b+u/d/l/r) it will register another keypress you didn't do. This makes playing games frustrating to play.
Has anybody been able to contact sony about this problem? Astraware told me they would call sony to let them know of the problem so that they could fix it, but nothing it seems has happened.
KachimiGaNai
05-03-2004, 07:25 PM
I know I'm reviving this thread from the dead, but as more and more emulator/games come out that run on the TG50 not having a gamepad is becoming a hassle.
I've emailed sony many times, and all they say is "reinstall" or "make sure you update and reinstall." I'm looking for alternative solutions since sony is no help, but I've come up with nothing so far.
If anyone has anything to add that could help, nows the time.
Protonus
05-04-2004, 08:30 AM
I think someone would have to write a third party device driver to fix this, or perhaps it might be the hardware's bus itself...
KachimiGaNai
05-04-2004, 12:30 PM
Yeah I was hoping a driver would be all that is necessary.. I've been entertaining the idea of working on a gamepad solution myself, but I'm not sure it's within the realm of my skills.
Tho making a serial gamepad work might be, I'd imagine it wouldn't take long for sony to actually fix the problem with the game controller.
ScottM
05-20-2004, 05:04 AM
which games do not work ?
KachimiGaNai
05-20-2004, 10:19 AM
As far as I can tell.. every game that supports the GC10. Even the version of Columns bundled with it. All of Kalemsoft's and Astraware's games have the problem, and every other game I've tried.
From what I can tell it's the implementation of the buttons itself on the TG50. When you press some combinations (without the controller) it registers weird. Like in Hellfire you can fly forward and turn left, but doing the same and turning right makes the helicopter stop.
In programs like NesEm down and left will register a seperate keypress.. like a jump in Super Mario Bros. 3.
I've started another thread in the developers forum in the hopes that *something* can come of this. I've been looking at ways to program an alternative, but I believe it's beyond my skills.
http://www.cliesource.com/forums/showthread.php?threadid=50268
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