View Full Version : JackFlash, JackSprat question
bcringo
06-14-2003, 10:21 PM
How much memory can one expect to free up with:
JackFlash?
JackSprat?
JackFlash & JackSprat?
Spiral
06-15-2003, 06:01 PM
prob. 2-3 megabytes w/ both, deleting Clie Demo frees a bit over 2 megabytes, i think that's the main thing i deleted.
sebring
06-15-2003, 06:23 PM
With JackFlash alone, only 384kb on my NR. Kinda expensive to be able to move just one good size app to ROM. On the NR, you really need both to get a decent amount of memory.
bcringo
06-15-2003, 09:00 PM
Thanks for the info.
Spiral
06-16-2003, 02:22 PM
is yours a NR70 w/o the camera sebring? b/c i think i had less than 100k free on mine w/ the camera.
Mr Sheen
06-16-2003, 02:49 PM
Originally posted by sebring
With JackFlash alone, only 384kb on my NR. Kinda expensive to be able to move just one good size app to ROM. On the NR, you really need both to get a decent amount of memory.
Yep, with both on a NR70, you get about 4MB
John
sebring
06-21-2003, 09:11 PM
Originally posted by Spiral
is yours a NR70 w/o the camera sebring? b/c i think i had less than 100k free on mine w/ the camera.
Mine has the camera and JF Light indicates 384kb is available.
sublimaze
06-28-2003, 02:35 PM
Originally posted by sebring
Mine has the camera and JF Light indicates 384kb is available. that is why you need both jackflash and the nostub version of jacksprat, which will free 3-4mb flash memory. i have a question regarding jackflash/jacksprat and duplicate files. my zlauncher file manager lists duplicates of:
68VZ328RefSerialDrvr
AOutExtn
HoldExtn
MsaLib
Sony CaptureLib
Sony DspAT3
Sony DspInit
Sony DspJpgDec
Sony DspJpgEnc
Sony DspMP3
Sony DspMsv1
i know this is from updating the device. can i use jf/js to delete the existing flash copy and install the other one to flash? i want to make my flash as slim & trim as i can, but obviously i don't want to muck it up. has anyone tried this?
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