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Festus440
05-16-2003, 11:18 AM
I wrote this little utility called PalmBMX for exporting bitmap images from Palm files. When I tried to load a 16-bit image from my converter in PhotoShop, it wouldn’t load.

Then, I tried to load a 16-bit image exported from PRCExplorer, and it wouldn’t load in PhotoShop either.

I don’t use PhotoShop, but it appears that Photoshop doesn't support 16-bit images. Or am I doing something wrong?

cbulock
05-16-2003, 12:08 PM
I got the same thing. Photoshop definatly supports 16-bit images, but those images gave a parsing error. Must be a format of file that Photoshop doesn't understand. Even though Microsoft Paint handles fine :rolleyes:

Festus440
05-16-2003, 12:54 PM
In searching, I wasn't able to find anything about PhotoShop supporting 16-bit images. (except for 16-bits per channel(RGB, which I think is actually 48-bit.)

I followed the file format that is output by PRCExplorer. If you load these images in Paint Shop Pro, and then resave them, they are saved as 24-bit.

Maybe I should just add an option to PalmBMX to save 16-bit images in 24-bit format?

Festus440
05-16-2003, 01:03 PM
On second thougth, I doubt any cares about having 16-bit images for their paint program, so maybe I should just always convert the 16-bit images to 24 bit.

So how do people who use PhotoShop, get images from existing skin files?

I don't seem to be able to export images with either PRCExplorer or Constructor that will load or paste into PhotoShop.

the_iceman
05-16-2003, 05:41 PM
well..... I don't use Photoshop... I use a combination of Painter 7 and PSP. Images open fine in PSP as a whole, but I can't get the 'default' BMPs from your thememaker to even open up in Painter. I have a feeling my painter 7 is a little dorked up. When I open an image in PSP ... and then do a copy/paste from PSP into Painter .... I have to go into the Image attributes because it has no 'resolution'. It may be a 48x48 image... but resolution should be set at 72.0 and it shows up as 0.

I do some work in PSP .... and other work in Painter ... so it isn't too big of a deal to open it up in PSP first. PSP doesn't seem to care one way or the other. I can say..... if I grab an image file from the web ... or any other graphics... they open up just fine with Painter. I've just had issues with the 'default' aquawood images of being able to open them up directly with Painter. Perhaps PhotoShop has the same type issue?