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View Full Version : Possiblly a screen to replace my HD 30".


JackAxe
01-07-2006, 01:58 AM
This is just a rumor, but Apple might be announcing a screen that displays 4520x2540. :)

If it's true, Apple will either be releasing a rather large screen, so that the pixels aren't microscopic, or updated the OS so that all elements are resolution dependent. Some of the menus are still locked to a set point size.

<]=)

SamuraiCatJB
01-07-2006, 11:21 AM
Some of the menus are still locked to a set point size.

<]=)
And you make fun of the competition.... :eek:

;)

I don't know of any graphics cards outside of medical greyscale systems that have a resolution that high. However, if they take dual signals from a graphics card, you may be right if one of the numbers is off a little. Let me know when they release it. :)

I can't afford it, but I can at least drool over it. :p

JackAxe
01-07-2006, 03:48 PM
Who meeeeeeeeeeeeeeee... :p

I'm sure it's just a matter of enabling it, since past version of Mac OS supported different pt sizes in the menus. When and if Apple releases a larger screen, the OS will have complete support for its higher rez.

At least the entire GUI is already GPU accelerated, I wouldn't want to run a 30" on any current Windows PC. :)

<]=)

SamuraiCatJB
01-07-2006, 07:15 PM
piece of cake! I run Windows PCs with dual 1920x1200 monitors every day, total combined resolution near your 30". I even do full up-3D graphics at that resolution with large panoramas of landscapes generated from USGS and satelite maps.

Any problem Windows might have with such resolution can be made up with a little bit of skill and knowledge of how graphics cards work and how to do what you want with them. It is always harder when you use a screwdriver as a chisel, and a chisel as a screwdriver. Knowledge goes far. :) So either I am a miracle worker, or Windows can do a little more than you think. :p

JackAxe
01-08-2006, 06:59 AM
When the GPU is chugging away all is fine. But for standard GUI windows under Windows; Blah!!! I should've have noted that I would make an exception for Maya and only if more games supported it on the dark-side. :)

I just don't like Window's GUI performance, even on a 15" LCD. It's noticeably slower than my Macs, since it's still stuck in the stone-age of relying on the 2D graphic accelerator. But I do know that Windows can give a window 100% GPU use, which is of course why I would make an exception for the above items. Scrolling speed is also decent in some cases. ;)

<]=)